MAIN

DW's Site Search bar requires Java!

Console Index
Console Forum
Articles & Info
Features & More
Website Blog
About DW

- RSS Feed Link

 

Page Hits:   

Nintendo NES / Famicom

Talk about a success story. Nintendo's jump into the console market was a gamble which turned a simple toy company into one of the biggest videogame console manufacturers in the biz. 

Nintendo began it's gaming history producing arcade hits like Donkey Kong and Mario Bros, and selling the licensing rights to those games for home console use (See Colecovision). Eventually Nintendo decided to take a crack at the home console industry. 

The Nintendo Famicom (FAMIly COMputer) videogame system was released in Japan in 1984. The console's great specs, and ports on Nintendo's popular arcade titles, quickly made it a popular favorite in Japan. The Famicom sold 2.5 million systems in that same year. With success achieved in Japan, Nintendo set it's eyes on the American gaming market. They began negotiations with the American videogame console industry leader Atari to bring the Famicom to the U.S.

The "Great Videogame Crash of 1984", and some poor business announcements forced Atari to pull out of the agreement. After the negotiations with Atari to sell the Famicom fell through, Nintendo decided to release the system on their own regardless of the weak videogame market or the recent crash occurring in the States. Nintendo take a chance? You bet, but they were not going to gamble without doing their homework. 

They called the US. version of the Famicom the 'Nintendo Entertainment System (NES)', and designed it to look less like a videogame console and more like something that would fit in with other home entertainment appliances. Nintendo took steps to make the system seem like a computer or a VCR. Nintendo even agreed to buy back all unsold inventory in order to get retailers to take a chance on them. 

The NES also used 72 pin cartridges (The Famicom used 60 pin). Four of the additional pins were used for Nintendo's patented lockout chip. This initially prevented software developers from producing unlicensed games for the NES. Nintendo used the lockout chip and restrictions on 3rd party software developers to prevent the over saturation of bad games that contributed to the "Videogame Crash".

The system was originally targeted for release in spring  of 1985, but the release date was pushed back. After test-marketing in the New York City area in late fall, the system was released nationwide in February of 1986. 

The Nintendo NES was an amazing success, and revived the videogame console market in the United States. Nintendo ushered in the 3rd Generation of console gaming.

Nintendo would later debut the NES successor, but would still try to cash in on the remainder of the NES's success. In 1993, Nintendo released a top loading NES model 2. This newer model was scaled down to nearly half the size of the original. The case was a sleeker design (Like a smoother Famicom). The cartridge port was more stable, and used eject & power buttons similar to it's successor the SuperNES. Even the controller had the "bone-like" shape of the SuperNES. This new model sold for $45. The cheaper price came at the loss of the original model's interface and A/V output ports. Nintendo dropped support for this new model a year later. Today, it's a collectors item.

The NES had sold over 62 million systems and over 500 million games, making it the most popular videogame system of it's time.

  FACT: Nintendo's success introduced some of the most interesting accessories and conversions. Who could forget the "Power Glove", and "Rob the Robot". Nintendo slapped "NES-like" hardware into an Arcade cabinet and released Nintendo Playchoice to arcades everywhere. In Japan they released a disk drive accessory that allowed gamers to download games from vending machines onto a disk.

 

EMULATION
   FCE Ultra - This is a WIN32 based emulator capable of playing NES / Famicom games.


Games

Mega Man

 Metal Gear

Mike Tyson's Punchout

Super Mario Bros 2 (USA)

CONSOLE SPECS

Processor
8bit custom Motorola 6502

CPU Speed
1.79Mhz

RAM
2 KB

Video RAM
2 KB

Resolution
256x240

Colors
52, 16 on-screen 

(PPU can produce more with tricks)

Polygons
N/A

Sprites
64

Game Media
Cartridge

Retail Price
$199USD ("Action" set) / $249USD ("Deluxe" set) (US)

Detail Specs
INFO

Detailed 
FAQ

 

Christopher "Dark Watcher" Hernandez © 2003 - 2007  
Hosted by Keith Bond (Webmaster for EFx2Blogs)